Sunday, October 12, 2008

Red, White, and Blue

The final title for my web game, slated for an oct 31st beta. Three parties, three colors: red, white, and blue. I decided to pull back on the plot in an effort to stay out of politics, we don't need half-assed political dialogue in a budget web game prototype (v2?).

The next piece of tech I would like the exploit is Silverlight's Polling Duplex support. Similar to the "AJAX Push" or "HTTP server push", this technique, coined Comet by the web community, allows one to emulate packet "Pushing" in the browser, without having to face the hurdles of socket programming, policy files, and blocked ports. I'm pretty excited about it's capabilities and it's ease of implementation with WCF and Silverlight. Although it won't be enough for any serious real-time multiplayer communication, it'll be "good enough" for most scenarios, especially those found in a turn-based world.

As a side note, does anyone have a problem with dandruff dirtying up their keyboard?

2 comments:

Vargo said...

Hey, where can I sign up for the beta?

d-roc said...

invitation only.
denied.